This thread will be for discussing the WIP new player experience.
Joining the game
A player finds the server either by searching the Internet or from a friend. They must spawn in something that immediately gives them a good impression of the server, something that exceeds their expectations for a Minecraft space server.
I think the current spawn is honestly perfect for that; if you don’t recall, it’s the big refugee starliner under attack by pirates. If anything, it needs visible lasers in addition to the explosion sound effects.
Leaving the spawn
After the player gets to a spawn, they need to find their way from it to the actual gameplay of the server. Before they get there, there should be an (optional?) tutorial teaching the basics, especially how to fly a ship.
Getting into the game
Once they get past the spawn and its tutorials, they should be equipped to get into the game. This is currently a challenge. The people who stick around typically join settlements and nations, so they should somehow be encouraged to do that. There should be a logical, intuitive path that goes directly to them becoming incorporated into the server’s community and knowing how to play the game.
More ideas and potential implementations of the above ideas would be appreciated.