There needs to be an accessible way for new players to gain XP and money, so they can move on to higher tier things, such as cargo trading. The two best ideas I’ve seen:
- Importer NPCs at every trade city, importing a limited and carefully balanced set of items
- Special NPCs at every trade cities, which generate random missions like crate missions, except they’re about collecting resources and bringing them to the NPC within a certain amount of time
I might even make both of them, but it is fairly urgent that one be made now. Which one should I make?