Trust me, I know.
This idea has been given a thousand times in game, to staff, to the owner, to almost everyone. Still, please, hear me out.
As a homeworld fan I believe An Ion cannon should be a supermassive expensive weapon that disables any shielding systems a ship has and destroys the hull of said ship. This wouldn’t work in game though at all.
So instead I come with another idea for Ion cannons, Here’s a list that describes how they’d work:
After building the multiblock, (Images at bottom of post, also can of course be changed.) The ion cannon is able to work just as a heavy turret, Except it doesn’t work on ships.
When an ion cannon fires, it fires a beam, this beam disrupts the shielding, and/or weapons systems of the ship fired upon, it also does 1 damage (half a heart) every second it’s hitting a player wearing power armor, meaning that a player at full health takes 20 seconds to kill if they’re dumb and stand in front of the ion beam.
“Disrupting” The weapons system of a ship slows the ship’s weapon charging rate by 20 percent (Or whatever percent) And does similar to the shielding recharge rate. Which is good for base defense, as it makes the ship take longer to kill your base, and makes your base take less time to kill the ship. The ion cannon doesn’t actually damage the ship at all though.
That’s pretty much all, feel free to ask questions or force me to elaborate on how exactly this would work. Or even pitch in your own ideas on how this could work. I’d love to discuss it.
Ion cannon images (Green wool is uranium):