OK so I have some ideas how to make cloaks work. Basically, went you activate a cloak, your ship will phase out with some sorta glass animation and you won’t be seen any more. Of course, while cloaked weapons are non-fire-able and shields will be lowered. Meaning if a weapon hits where your ship would be, an explosion will occur and probably reveal you. When you uncloak weapons need 5-10 seconds to charge before firing.
Other cloaking benefits- You won’t be highlighted or seen on the sidebar. You will be put in some sorta vanish so /getpos won’t work and you will not appear on the map.
Sizes will have to be added
Small - Starfighters to Frigates
Medium - Destroyers to Battlecruisers
Large - Star Destroyers and Dreadnoughts
A counter would have to be added though. Heres my idea.
A type of multiblock that basically reveals cloaked ship. However, that alone seems a bit OP. So each cloak would have a frequency and the multiblock would have to be set to that frequency in order to reveal any cloaked ship. These multiblocks could also cycle frequencies so you can search for cloaked ships without randomly guessing numbers. Each ship has a different frequency.
Thank you for reading
EDIT: Make cloak advancment somewhat expensive so not every ship has a cloak