Ok so, I went to the first page of the website juste to make sure of something :
How are we suppose to pvp if we can’t get into pvp in the first place.
Since the removal of combat npcs the server is loggers galore.
I stopped counting how many times I get loggers its just a common thing now, people with no honour, afraid of loosing their precious power gears logging at the first glance of an enemy player.
I dont even understand why It was removed in the first place.
I will admit, 5 minutes npcs were a bit much and It would be a problem indeed if you didnt have an areashielded base but still you could put your stuff away and be safe, never had a problem with it even when starting out ages ago.
Yes dying is annoying, yes loosing your stuff is inconvenient but, isnt that pvp?
Most pvp active players probably know how frustrating and infuriating it is to have somoene log on you.
Please Micle, put player npcs back.
Every time a logger loggs, 1 ton of salt is dropped into Aecor’s sea, and it is pretty salty at the moment :).
Since i’m here I’d like to touch on another note.
Minimum level for somoene to be killed, the discord says 12 but I’ve heard a lot of people and even mods tell me 5 but apparently it is not very clear right now.
Obviously 12 is way too much, People got a hang of the server once they get their first level in my opinion, wich mean they already did craterunning wich is pretty complicated if you ask me.
I think 5 or even 6 would be nice.
New player who play 3-4 hours a day would need like 2 weeks taking it easy to achieve lvl 12, I think you’d got a hang of the server after playing 3 days.
Perhaps make it so that after a certain time on survival you’re not considerd new anymore and can be killed.